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Documentation Index

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Overview > Inworld Character BFL Class: UInworldCharacterBFL | Inherits from: UBlueprintFunctionLibrary Blueprint Function Library for Inworld Character utility functions. This class provides Blueprint-accessible utility functions for working with Inworld character data structures, including break functions for complex data types like relations and emotions.

Methods

Reference

BreakInworldEmotion

BreakInworldEmotion Blueprint Node

Examples

void BreakInworldEmotion(
    const FInworldEmotion& Emotion,
    EInworldEmotionLabel& Label,
    FString& LabelString
)

Parameters

ParameterTypeDescription
Emotionconst FInworldEmotion&
LabelEInworldEmotionLabel&
LabelStringFString&

BreakInworldRelation

BreakInworldRelation Blueprint Node

Examples

void BreakInworldRelation(
    const FInworldRelation& Relation,
    int32& Trust,
    int32& Respect,
    int32& Familiar,
    int32& Flirtatious,
    int32& Attraction,
    EInworldRelationLabel& Label,
    FString& LabelString
)

Parameters

ParameterTypeDescription
Relationconst FInworldRelation&
Trustint32&
Respectint32&
Familiarint32&
Flirtatiousint32&
Attractionint32&
LabelEInworldRelationLabel&
LabelStringFString&