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Overview > Inworld Node > Inworld Node Subgraph Node Class: UInworldNode_SubgraphNode | Inherits from: UInworldNode A node that executes another graph as a subgraph within the current graph. This node allows for modular graph design by embedding one graph asset within another. It manages the execution of the subgraph and handles data flow between the parent graph and the embedded subgraph. This enables graph reusability and complex hierarchical workflows. Inworld Node Subgraph Node

Methods

Reference

GetGraphAsset

Retrieves the currently configured graph asset.

Examples

UInworldGraphAsset* GetGraphAsset()

Returns

Type: UInworldGraphAsset* Description: Pointer to the graph asset, or nullptr if none is set

RefreshDetails

Refreshes the node’s details based on the current graph asset. This function updates the description and runtime data requirements based on the currently set graph asset.

Examples

void RefreshDetails()

SetGraphAsset

Sets the graph asset to be used as a subgraph.

Examples

void SetGraphAsset()